Kamis, 21 Agustus 2008

Top 10 Dumbest Game Titles

You may not agree with the order in which they are in, that's personal preference.

But you have to agree that these are some pretty stupid game names.

1. "This Is Football"
Trust me, it is. Really.

2. "The Thing"
Where you shoot at the what-sits with the um stuff.

3. "Sweet 16 Licensed To Drive"
Unfortunately Mary-Kate and Ashley miss the true legal significance of this birthday

4. "Go Go Golf"
This is like calling Gran Turismo 3 ''Zoom Zoom Cars'.

5. "WWE Shut Your Mouth"
They should have included 'You Lycra Wearing Macho Meathead Freak' on the end but they forgot.

6. "Rugby"
It surrrrrre is.

7. "F1 Championship Season 2000"
Has a championship in which you race the 2000 season, in F1.

8. "Speed Freaks"
A game full of freaks that are on speed. Don't bother playing this game, just go downtown and you'll find the guys who inspired this game. Both kinds that is...

9. "Gitaroo Man"
Maybe the Japanese guys who made this game invest in a slightly higher quality English translator, as obversely it wasn't working too good.

10. "Z"
Zed ... or Zee? The most basic game name ever and most people will say it wrong!

10-2. "Final Fantasy X-2"
Sorry, couldn't miss this one out. For making a mockery of Roman Numerals. Look out for the sequel 'Super Final Fantasy X-2-7-4 Turbo Ultimate Gold Limited Edition.

Hamster hangs out: http://www.faultystudios.com, where the cool guys do flash movies, and um, talk jack on the forum.









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Reviving Old Computer Games

Remember the good old days of gaming, when there were only 5 pixels in the protagonist and your imagination could turn them into a heroic figure of Schwarzenegger proportions? When the enemies and the heroes were distinguished by colour and you only needed one button on the joystick? Well times have changed and technology has moved on. Pulling my old Commodore 64 or Atari out of the back of the cupboard and setting them up often takes more time than the nostalgic pang lasts. I've also noticed that some of my old disks are starting to age and become corrupted. Enter the Internet.

The wonderfully technologically gifted and giving Internet populace is out in force in their attempts to preserve the older side of gaming. Remakes and Emulators for almost any old machine can be found around the Internet. Emulators act as a layer between old software and new hardware allowing modern PCs to run programs that such hardware was never meant to see. Commodore 64, Amiga, NES, Master System, Arcade Machines and more have all been emulated and the necessary programs placed online for download, usually for free.

Emulation is not a new idea. I had a hardware emulator for the VIC20 that plugged into the back of my Commodore 64 and allowed the use of the older VIC20 cartridges with the new hardware (I never actually owned a VIC20 or any programs for it but that's another issue). Emulator popularity has been fading in and out for many years, only coming into many people's attention with the release of Bleem!, a Playstation emulator for PC that was released while the PSOne still held a dominant share of the video game market. Bleemcast (a Playstation emulator for the Sega Dreamcast) soon followed causing one of the more interesting video game legal battles as Sony fought to have the emulator shut down. However, the emulators have a strong following and very active user base.

Emulators are easy to find and download. Simply search for the system you want and add the word emulator to the end (e.g. "SNES Emulator") and you'll probably come up with a lot of hits. Be slightly wary as some emulator sites will either be false links or may contain pornographic ads. Setting the emulators up to run is usually fairly straightforward and there's a fair chance that you'll be able to find some documentation and help. Some of the newer systems require a BIOS image to be installed with the emulator. This is to get around the legal issues raised by Sony in the Bleem! legal battles by requiring you to be in possession of a Playstation BIOS (and hence, presumably, a Playstation) in order to play the games on your computer. Making a BIOS image to load into your computer will most likely be beyond your technical expertise, but a quick check of your console's case will reveal the file you need to get and then it's as simple as searching the internet for a BIOS image that matches the BIOS you already own.

Of interest are the PC emulators now available. Windows no longer has very good support for older DOS-based games so there are a few emulators out there now to emulate the DOS environment. DOSBox (http://dosbox.sourceforge.net/) is probably the best known of the crop. There are also game-specific emulators such as ScummVM (www.scummvm.org) or DOOM Legacy (http://legacy.newdoom.com/) that focus specifically on certain games and hence are able to improve the experience for those particular titles.

Once you have yourself an emulator you'll need to get yourself some programs to run with it. These programs are called 'ROMs' and are images of the original storage device that the program came on (be it a cartridge, tape, floppy or other). The process of creating a ROM is probably far too technical for the vast majority of computer users so you're probably going to have to find a 'backup' from somewhere to download. This is where the venture gets slightly foggy. Basically the deal is that you can only have a program ROM if you own the original program. So if you have boxes of old Amiga disks, NES cartridges, or other old gaming programs stored away somewhere, you're in luck, otherwise you're treading on legally shifty ground. While it can easily be argued that the downloading of a 1987 computer game is of no real consequence to the company that has in all likelihood closed down, copyright doesn't actually expire for 50 years and computer games just haven't been around that long.

Online 'emulation' is a new area now being explored. The idea is that you simply play the game in your browser through a Java applet or Flash application. These might not always strictly be emulated programs but many remakes are feature perfect with the originals. The graphics, sounds, and game play remain intact. One excellent place to look for online games is Every Video Game (http://www.everyvideogame.com). While the site does not in fact contain 'every video game' it does have a very large list of old games from the arcades, GameBoy, NES, and Master System all playable through your browser. Many remakes can also be found at Shockwave's site (http://www.shockwave.com/sw/actiongames/arcade_classics/).

Some of the old games have even been remade and updated for this modern world we now live in. Try doing a search for remakes of a game title you particularly enjoyed and you may be surprised at what you find. There are games that have been updated to be 3D, such as some old favourites of mine: Pac man (http://www.caiman.us/scripts/fw/f1292.html) and Barbarian (http://www.dgdevteam.tk/), and while these might not always be brilliant games or remakes in their own right, the thought and effort put in often leads to an enjoyable diversion. There are also more traditional versions of games that have just updated the code as well as possibly the graphics so that they can still be run.

So if you're feeling nostalgic or just can't get the hang of these new-fangled games that require you to push fifty buttons in a precise configuration just to jump, you may like to check out the emulation and remake scene. It's surprisingly entertaining to go back in time to when games were simple yet fun.

Daniel Punch M6.Net Web Helpers http://www.m6.net









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There is a common misconception that you have to take out a second mortgage on your house if you want to get a computer that will run all of the latest and greatest games. I don't know who started the rumor that you need to spend $3000 to get a gaming computer. The truth is, if you are smart about it, you can easily afford to get a high-end gaming computer. Here are a few simple rules to follow to put a gaming computer within reach. Rule 1. Never buy the newest technology. I know we all want to be the guy or girl with the newest toy, but you will never be able to keep up with technology. That top-of-the-line graphics card that came out today will be old news in just a couple of months and a new one will be released that is "so much better". Guess what happens to the price of the new graphics card you just broke the bank on? It dropped by about 50%. If you would have just been patient you could have purchased it for a fraction of the cost. Rule 2. You only have to keep up with the software. Rule 2 closely correlates to Rule 1. It usually takes software companies two years, give or take, to develop a new game. During this time there are new technology breakthroughs. If they went back and re-engineered the game every time a new processor or a new graphics card came out, the game would never be released. Another important factor is that they want the game to be available to the largest number of consumers. For this reason they do their best to make sure the game can be played on a wide variety of systems. Check out the system requirements for some of the more popular games. A 1.8GHz processor and a Direct X 9 compatible graphics card will run just about everything out there. Granted you might have to turn some of the settings down but it will run it. Once you reach a certain point the added performance of the new technology is noticeable. For example, the Athlon 64 chip has been out for more than a year, yet there are very few applications that require a 64 bit processor. If you check out benchmarks on the new PCI Express graphics cards you will see that they are running games at 300+ frames per second. When you watch a movie it runs at roughly 60 frames per second. A game will still run relatively smoothly at 20 frames per second. Basically anything over 60 frames per second likely will not be perceived while playing the game. You will only see the difference in your benchmark programs. Rule 3. Build Your Own Computer This is important for two reasons. First, you can be assured of better quality components when you pick everything out on your own. When you buy an off-the-shelf system, chances are you are getting a big name CPU and everything else is most likely generic. Do you know what motherboard, power supply, or type of RAM you are getting? This of course, is my personal opinion, I'm not saying every manufacturer builds sub standard machines, but from experience I've had greater longevity from the computers I've built myself. I've also noticed that you will often get little system memory, unless you pay a great deal more for it. You will often get 256MB of RAM with these base system. Windows XP will run, but likely with problems, on 256MB of RAM. It seems to be the most stable with 512MB or more. Other areas they cut costs is by using integrated graphics chips. This saves them having to put in a graphics card, but you will pay the price for it when you try to play a game. The second reason to build your own computer is that you can cut your costs by stealing parts from your old computer. You can save hundreds of dollars by reusing the drives, case, monitor, keyboard and mouse. Plus, you don't have to worry about calling a technician to install RAM or a new graphics card because you'll already know how to do it. How Much Can You Build A Computer For? I just checked out some pricing and you can build a very nice midrange gaming computer for around $600-$700 using an AMD Athlon 64 3000+. If you can steal a DVD drive from your old computer and maybe the case, you can bring the cost down even more. You can build a high-end machine for under $1000. The internet is full of useful websites about how to build computers. Look around and you'll find all the information you need. There are several books published about the topic as well. If you follow these simple rules and do a little research you can enjoy all of the best computer games even if you are on a shoestring budget. Free Pocket PC Casino Game
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The period of the greatest portable console has finally arrived. Brace yourself for astonishing, gaming quality on a gaming device which is poised to change the way you think about portable devices. A Comparison Of the Next Generation Gaming Consoles (Part 1)
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Admit It-You're Often Bored A Comparison Of the Next Generation Gaming Consoles (Part 2)
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"Ban these evil games", "Videogame violence corrupting our nation's youth", "video games stole my husband". It seems everyday that the media are making more and more claims about the evils of videogames. But are these claims based on fact, or is it merely that there is a juicy new scapegoat out there that the woes of the world can be pinned on?

The Future of Video Games

I've recently been thinking about where video games could be going in the future. I'm hoping to work in the game industry one day after I've finished university study and I've been wondering about it a lot. What do I want to see happen in the future? Well I may not have too many answers right now, but I have come up with a few ideas that I think may come into 'play' in the not too distant future.

Firstly forget Virtual Reality, as we know it. They've tried VR goggles and they made a lot of people sick in doing so. It's probably never going to work very well in its current form. They're still around and you can still buy them but they really don't seem to be taking off. It will probably take a lot to get people totally immersed and involved in a new form of game play. It's threatening to lose touch with the outside world and the people around you aren't going to appreciate it much either. The Sci-fi neural implants are also both a long way off and not likely to be accepted by a majority of the general populace without some severe marketing and luck. I for one am not planning on going through brain surgery just to have a computer attached to my head. In fact I never want anyone to able to plug into my brain.

A technology that was brought to my attention by a zealous presenter at the local 'Science and Technology Centre' (a sort of science museum aimed at making science fun for children and juvenile adults such as yours truly) is that of 'Augmented Reality'. Augmented Reality is essentially the overlaying of virtual elements onto the real world, such as a pair of transparent glasses that can display certain elements over the top of what is actually there. I agree with the presenter in that this could indeed have some awesome potential. Forget all the socially beneficial applications such as workmen being able to view underground pipes before digging, think about it from a games point of view. This technology could provide gamers with the ability to run around looking like complete idiots shooting at things that aren't actually there and that no one else can see, kind of like in the film 'They Live!' The upside to this is that it would be a lot of fun. A group of people from the University of South Australia created the 'ARQuake' project, http://wearables.unisa.edu.au/projects/ARQuake/www/, merging the classic shooter Quake with this Augmented Reality technology. Again, this technology may not ever become overly popular, but it would be entertaining to play with.

Technology has driven the games industry for a long time with new games always trying to keep one step ahead of the competition. It started way back at the dawn of technology and it continues to this day. 2D graphics gave way to 3D and 3D is becoming ever better. Graphics are starting to lose the ability to impress like they once did. The step between Quake 2 and 3 was amazing, but DOOM 3 while being visually very impressive isn't leaps and bounds ahead of its competitors in the same way new games used to be. 2D graphics encountered a similar problem; there comes a point where you just can't do much more with graphics technology. It is this that turns graphics from striving for technological achievement to becoming art. It is my hope that we will start turning away from tech demos and return to game play and making great entertainment. Games such as Zelda: The Wind Waker or The Sims that strive to show greater depth of character through simplifying the game enough to portray emotions will hopefully become more common (and more fun? but that's just one person's view?). Technology plays a certain part in the conveying of emotions and story but it's quite hard to focus on everything at once. When technology is easier and less essential to game sales we'll hopefully see an increase in games that cast a lasting impression.

Somewhat unfortunately the rise of the 'Casual Gamer' will probably lead to more simplistic games being released. While personally I would love to see depth of story and characters, there are a significant number of players out there who want to pick up a game for twenty minutes or so, have a bit of fun, and then put it down until another time. These gamers are generally less interested in the latest greatest technology and more interested in a 'fast food' kind of entertainment that satisfies the moment, despite the lack of quality or the lasting effects. Hopefully the two game types can co-exist peacefully although recently it has been seen that some developers are cutting down on some of the planned depth of a title in order to accommodate the more casual gamer.

As technology pushes forwards boundaries are slowly being broken down between systems. We saw the Bleemcast a few years back enabling the running of Playstation games on the Dreamcast, and the PC is able to run almost anything given the right emulation software. Consoles are able to emulate other consoles and new consoles are being announced that promise the ability to play PC games. The Xbox 2 is reported to have a model in planning that comes in a PC case and with the ability to run both PC software and Xbox software. Macs can emulate Windows software and vice-versa. We'll probably start seeing less of a distinction between consoles and PCs as the price of technology continues to drop and consoles continue to become more and more powerful and able to compete with the more expensive computers. Ideally we'll see a single platform come into prominence so that everything can be run without purchasing a copious number of different machines, although that does have a downside in that it can establish a monopoly for one particular company.

The technology price drop and increase in power has also lead to more powerful hand-held machines than before. Real games, not just simple toys are now available for the portable market. The advent of PDAs and mobile phones with the ability to play games raises awareness of portable gaming and new competitors are starting to get in on the field that was once primarily dominated by Nintendo's GameBoy. There is a new product, the gp32, that can run many different emulators and hence, many different system's games (including some PC games).

I can't say for sure what's going to happen but these are just a few ideas that I've had recently. Hopefully the games industry will continue to strive towards new heights with new and interesting game play, stories, characters and ideas. I'm looking forward to seeing what happens in the next few years.

Daniel Punch
M6.Net









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Solitaire RULES Half Life DROOLS

It's a popularity contest.

Solitaire is hip, cool, and way more popular than Half Life 2. Don't believe me right? Well, the numbers don't lie. According to two of the biggest search tracking tools on the web (Wordtracker and Overture) more people are looking to play Solitaire then Half Life 2. Almost twice as many. Wordtracker says that every day 5,031 people searched for Solitaire, while only 3,610 looked for Half Life 2. Overture says 3,095 searched for Solitaire, while only 1,180 searched for Half Life 2. And these days, Half Life 2 is in its prime. It's having its 15 minutes of fame. Within 6 more months, when all the buzz has worn down, Half Lifes numbers will drop. After those same 6 months, Solitaire will be just as popular as ever. It's a classic; it never goes out of style. It's retro, old school, and bleeding edge all at the same time.

Save your money.

Ya gotta read the fine print folks. Flip that pretty shrink-wrapped box of Half Life 2 over, and take a peek at the little letters. You know, the ones with all the tech speak, that only the 14 year old in the family understands. Don't bother trying to read it; I'll translate for ya. It says, "Not only will you have to shell out 59.95 for this glitzy box in your hands, but prepare to cough up another $150-$ $200 (plus installation) to upgrade that pathetic outdated machine you have at home". Yea right. Is there a big "L" burned into my forehead? I'm willing to bet however, that if you can read this article, your PC has all the juice it needs to run the biggest baddest version of Solitaire ever created.

You'll never be bored.

If your looking to expand your Solitaire experience head on over to your favorite search engine, type in Solitaire, and hit enter. Google finds about 6.8 million sites. Pick one, and have a blast. I'm sure you can find one that's way cooler than the one that came with your windows machine. Now, how many variations of Half Life 2 are there to choose from? Umm I believe the title suggests there are 2. Not much choice there.

You don't have to train with the circus contortionist.

You'll really need to get your fingers limbered and loose for all the crazy keyboard commands, combinations, and permutations you'll need to master for Half Life 2. The original Half Life had 49 different keyboard / mouse control combinations to play the game. I suspect that version 2 has even more. Last time I checked, the version of Solitaire installed with Windows, only needed 2. Point . . . and . . . click. Once again, if you're reading this article (and obviously you are), I think you've got all the training you need for Solitaire. Ever seen a deck of playing cards before? Ok then, your trained!

Slingo, Platypus, Breakout, Tetris, Zuma, Magic Vines, etc, etc, etc.

If Solitaire doesn't get you all worked up, then look around a little. Don't just settle for the latest hype from today's headlines. There are thousands of fun, easy to learn game gems out there, just waiting to be discovered by someone like you. They never get old, they're always fun. Plus, you can download them right now, and be playing in minutes. They're great games, they don't need to be hyped. So, what are you waiting for, stop reading, come on in, and play play play!

About the author:
Chris Campbell is secretly envious of everyone with a PC good enough to play Half Life 2. When not writing articles praising the glory of independent games and their developers, he dreams of the day when everyone searching the web for "solitaire" ends up visiting his website: http://www.SunAndGames.com Then maybe he'll be able upgrade his PC, and finally play Half Life 2.









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Ingredients For A Great Game

There are millions of computer games out there on the market, how do you make your game best selling? What features have to be included? I have taken a look on previously best sellers trying to determine what makes a great game.

Set the player in focus

The player wants to be in focus in the game, he or she wants to feel that he can control the outcome of the game. It doesn't have to be easy, or it shouldn't. The harder the game is the better the player will feel when he has completed the game and won.

For example in Sid Meiers Civilization the player is set in focus and can affect the outcome of the game. She knows that it's up to her if she wins or loose. This concept is seen in virtually all best sellers, Doom, Civilization, The Sims, Sim City, Warcraft, Command&Conquer to name a few.

This can also be done in games that are heavily built on a story. For example in several adventure games by Lucas Arts the concept of that the player can control his or her destiny is used frequently. Developers should look out for basing the game too much on what the computer does or other factors.

Simplicity

Never underestimate simplicity; a gamer does not generally like to read hundreds of pages to be able to play a game. Sure advanced features could be included, but still the player should within ten minutes be able to understand what the game is about and how it is played. If the gamer doesn't the game will probably be turned into a dust collector in the basement.

Here the design of the menus and the interface comes in. Avoid having strange controls, like the firing button on F for example. If you were making a 3rd person shooter you would want to use the same set of controls as other games in the sector do.

The menus should be easy to understand, I have reviewed a lot of games were the menus are made out of symbols without any text. This is not recommended since the interpretation of a symbol is highly subjective; try to mix symbols with text.

Action

With action I don't necessarily mean violence. There should however be something happening in the game, and when it happens the player should really notice it. For example killing an enemy in a 3rd person shooter should generate blood, building a police station in Sim City should reduce crime, killing the last enemy in Warcraft should generate victory, ok I guess you got the picture. Perhaps this seems quite basic, and it is, but still some developers don't think in these terms.

Story

Never ever underestimate a game story. If you read any gaming magazine today you notice that there is an awful lot of focus on the graphics. The graphics are important but they mean nothing if the background story sucks. Of course this isn't true if a game is ground breaking. Doom didn't have a very well developed story but still it was ground breaking because people had never seen nothing like it before.

But generally the story is important, sometimes a player wants to feel part of something bigger.

To name a few examples we could start with virtually all role playing games. However don't do the mistake of writing the story too complicated. A simple story or shorter story should work fine as long as the story is good.

Graphics

Yes well I have to mention it. Graphics serve one purpose as I see it; they enhance the game play and all the other factors I have mentioned. They are important in the sense that they communicate the game to the player. They don't have to be stunning but they should serve a purpose.

A recent example of this is Command&Conquer Generals, the graphics are good, they serve a purpose and they enhance the gaming experience. However the game in question was not that long-lived for various other reasons.

There are several games with bad graphics that are still fun to play for example Warcraft 2 or Sid Meiers old classic, Pirates.

Things that people can relate to

A bestseller game has to include something that the player can relate to in some way. The Sims that is the world's best selling game right now have several factors that people can relate to in real life. However remember that different people relate to different things.

Say that a person just saw a science fiction movie and thinks "I really want to fly a space ship like in that movie", so the person in question starts a search for such a game. This is also one of the reasons the Warcraft series become very popular, the Orcs and other characters in the game people remember from reading Tolkien's book.

Developing a game about solving equations will probably not be a hit since far too few people relate to it. These are the main factors that create a good game, if these factors are followed you will probably have a pretty good game. There are of course other elements that make a difference; marketing is one of them that will be more important as the gaming scene grows.

Daniel Westerstal is the editor of: http://www.uziana.com/ which features many reviews and other PC gaming related content.









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There is no doubt about it, using computer games is a great way to encourage children to expand their realm of thinking. Your options for entertaining your child may seem numbered. Many people allow their children to spend quite a bit of time in front of the television. But, what good does that do? If you want them to learn something while they are zoned out, you are completely lost. But, if you flip on the computer, download a great game, you may actually be able to encourage them to learn more and you will encourage good thinking skills as well.

Minggu, 17 Agustus 2008

Computer Traumas

It has happened! Computer games have started to control my life on and off the screen. No complicated games like Age of Empires, just the simple one of Tetris. You know the one, where different shaped and colored bricks fall out of the sky and you have to arrange them in nice lines at the bottom? Hopefully with the end result of all colors matching in straight lines so that they can be removed and point gained.

Crazy really, it first happened many years ago when I had this stupid bet that I could get more points than the next guy. What that really means is that, "I am going to be up all night playing this game and will be totally incapable of staying awake in the office tomorrow, unless of course I play the game in the office as well". That's what computer games do to us. We become machines where food and sleep are secondary items to all else. Just keep on playing.............till you drop.

I managed to get through that episode with only a slight increase in my weight and a damaged back from not having moved anything else except my two fingers for a sustained period of time. The latest episode though has created havoc with my life in more ways than one and I am getting seriously worried about it.

I had been playing that game in the evening for around three hours and had then gone to bed early for a dreamless and normal sleep. All okay and expected you say? Well, the sleep was but when I drove to the office the next day things started to happen that rapidly woke me up to the danger that I was in. There I was in my blue car approaching the traffic lights when all of a sudden I swerved into the other lane thus ending up stopped neatly behind this other blue car. Behind me, confused and irritated drivers with green and red cars tooted their horns angrily wandering what this maniac was doing. But I? I was happy in that I had managed to get the colors arranged and all I needed was another blue car and then we could have a full line................oh, no, what is happening to me? I sat there for a while shivering as it dawned on me that I had entered the game itself, it had taken me over.........I was a brick!

Yeah, and that was not all. I found myself one afternoon staring inanely at a house wall and following the line of bricks along trying to sort out in my mind which pattern was best and which was not. And at my desk I found that I had arranged all files and papers in a neat pattern according to color and size having totally disregarded any format associated with the importance of in-going, outgoing, urgency, etc. Extremely worrying to say the least!

I have withdrawn from playing Tetris and other games of that sort hoping that I will stop having these off the screen episodes in real life. In the hope that I can return to a normal existence without having off-the-screen battles. Do other people suffer from this or is it just me?

The other game that I played to have a break from Tetris was "Prairie Dog". One of those annoying games where you have a choice of guns and dogs keep on appearing on the screen. Aim and fire being the next step. Bang, Bang, Bang, another dog bites the dust. Yes, I know, pathetic really, but great fun. Volume up full, there I would be furiously firing at any movement, reloading and starting again and the dogs would make a strangled sound as I hit them. But once again I one day realized that all was not well with me, as I used to sit on my balcony and take imaginary potshots at cars as they appeared on the road. Or in a busy street I would say "bang, bang" and pretend that I had cleared a path for myself through the crowds.

I played that other game Age of Empires many times to. Love that game as it takes s kill and thought as well as two fingers and rapid movement and I became extremely proficient at it as time went by. My computer often struggled to cope with the size of my army and the enemies that I faced. I would sit there for hours on end, maneuvering, shifting, attacking and withdrawing till the sun started to come up on the horizon. It would be then that I would force myself away and climb into bed only to resurface two hours later, make a large urn of coffee and re-attack with a vengeance. Although this game never caused me to start charging at other cars on the highways or lobbing screwed up notes at others in the office it did cause me to take a good look at myself.

What would happen if suddenly I started to do this sort of thing in real life? If I started to make deals with my neighbors to attack next door offices or ping elastic bands at the mail delivery boy? I've stopped playing games now and have become a serious and boring "been there, done that and cured myself" type of person. I do have long and empty hours where I feel the urge to take up where I left off and I get extremely jealous when others talk about games or I see others playing them but I resist. I think it must be like smoking where one never loses the urge to light up and take a draw ? just the one! No, No, I cannot! I now sit there and lecture others on the dangers of playing games and that they should stop before it is too late. And they? They just nod politely and then disappear to talk amongst themselves............."must be and ex-player", whisper, whisper, whisper.

About The Author

Author and Webmaster of Seamania. As a Chief Engineer in the Merchant Navy Ieuan Dolby has sailed the world for fifteen years. Now living in Taiwan he writes about cultures across the globe and life as he sees it.









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Introduction

Are You A PC Gamer And Want The Best Out Of Your Graphics Card?

Introduction

In this article you will learn how to get the most out of your graphics card by installing new drivers and tweaking Windows. The guide is based around Windows XP Professional Edition but you can use the same guide to tweak other Windows operating systems.

Step 1.

The first thing you need to know what graphics card you are using. The most popular graphics card companies are nVidia and ATi. Both these companies have an excellent range of products and offer excellent service. Once you know what graphics card you are using, then head over to the companies website where you can download the latest drivers.

Drivers are software that runs your graphics card, printer or scanner correctly. Being up to date with drivers will help solve issues that may arise with modern PC games. Just recently I had to update my drivers to fix a problem I had with a game I recently purchased, and this solved my problem.

OK once you have downloaded your drivers for your graphics card make sure you create a restore point using the utility System Restore. This can be done my click Start->Programs->Accessories->System Tools and then System Restore. Then follow the on screen instructions to create the restore point. By doing this it makes sure that if a problem occurs after you installed the new drivers, you can return to the restore point to see if the problem is the drivers you installed.

Once you've finished creating your restore point, you need to install your drivers. This can done by double clicking on the file you downloaded and then you follow the on screen instructions. After you've installed your drivers you will have to restart Windows so the changes can take effect.

If everything goes according to plan you should see an increase in performance in your games and you will not need to go back to your restore point. If you do have problems, use your restore point to go back and fix the problems. If the problem persists, then contact the company that made your graphics card.

Step 2.

Make sure you have the latest version of DirectX. This can be done by going onto the Microsoft website http://www.microsoft.com and searching DirectX. Once you've downloaded the latest version, you will need to create another restore point. One person I know installed the latest version of DirectX and then had problems afterwards, and because they didn't create a restore point they couldn't fix the problem and so they needed to reformat their computer to solve the problem. Again to create a restore point, go to Start->Programs->Accessories->System Tools and then System Restore.

Once you've created the restore point install the latest version of DirectX by double clicking on the file you just downloaded. Follow the on screen instructions and once you've finished you will have to restart your Windows.

Step 3.

In this step I will guide you through tweaking Windows XP. The first step will be changing the performance of Windows, to do this right-click on My Computer and then Properties->Advanced->Performance->Settings and select 'Adjust for best Performance'.

The next step is to change your Themes, so right-click on your desktop and select Properties. Under the Themes tab set your theme to Windows Classic.

About The Author

I run a small PC gaming website called Gaming Archive. I'm currently a student in England studying ICT. steve.hames@gaming-archive.com









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Superheroes battle monsters and space invaders in fast action games. Players take on the role of these superheroes in epic battles. In other games players race cars, boats, motorcycles, helicopters and planes against villains and even less evil opponents to win high stakes races. A Parents Guide to Online Gaming, Part 1
The internet touches every aspect of your children's lives. Where you might look up an unknown word in a dictionary, your kids are more likely to use dictionary.com. Where you use the telephone, they use instant messenger. An even greater difference can be found in how they play games. Where the games of their parent's generation may have involved a board, cards, or at their most sophisticated a console system, the games your children play on the net can be far more complex. They mine gold, spread empires, fight dragons and aliens alone or with tens, hundreds, even thousands of their fellow gamers. All of this makes for a confusing mish mash of names, places, jargon and lingo that can leave you with no idea what your kids are actually doing and a vague feeling of uneasiness that some part of it might not be good for them. Next Generation Games Consoles - Separating Fact from Fiction
Over the next 18 months the 3 giants of the Games Console world will be battling it out in stores and homes across Europe, America and Asia for the title of the world greatest Games Console. The stakes are high in this multi billion dollar business, not just for the console sales but for the games sales that go along side it. Since the launch announcements of all 3 consoles in May at the E3 conference in LA. The 3 combatants have been vying for the millions of column inches that have been written about the Next Generation Consoles. Each Press release has been hotly followed by another press release from a rival company so much so that extracting the facts from all the hype has been nearly impossible. At the launch press conferences Microsoft boasted that the Xbox 360 could do 9-billion-dot-product-operations per second. Sony then came out and said that the PS3 could do 51-billion-dot-product-operations per second however Sony had combined the CPU and GPU performance numbers whilst Microsoft only reported its CPU performance number. When the consumer is up against this sort of publicity blizzard it is best not to believe a thing until you can check the facts for yourself. So what do we know? Well for the Xbox 360 and the Sony Playstation 3 we have lots of lists of hardware and specifications which actually don't mean very much in isolation. The main thing that need concern us are the processor speeds and they are both stated as being 3.2 GHz The only time that the hardware will mean anything is when we get to run them side by side and then if experience is anything to go by the difference in real life performance won't be noticeable and will just be used by the press departments to battle it out. Despite all the press releases and information that has been spewing out of the headquarters of Microsoft, Sony and Nintendo we actually know very few facts. We know that in all likelihood the Xbox 360 will be on the shelves in time for Christmas, Amazon are currently taking pre-delivery orders and are quoting a release date of November 28th. The prices have been set at $299 for the Core System and $399 for the Xbox 360, the difference being that the Core system doesn't have the external hard drive required to save games and download new content or the headset required to play online on Xbox Live! Why 2 prices? and why a version that hasn't got everything included? This looks very much like a product of the marketing department trying to get a product at the historically important sub $300 level more than anything and this may backfire on them in the long run. Next to hit the Shelves will be Sony's Playstation 3 supposedly in spring next year once again we have very few facts to go on, Sony are continually releasing press releases and mentioning in public that the price will be high and the figure of $500 has been mentioned but many industry experts suspect that this is a ploy so that when they release it at $300 or $350 it will look like a bargain. The final console to hit the shelves will be the Nintendo Revolution some time late in 2006 and 2007. Since the "launch" at E3 this year very little has been said about it by Nintendo. It seems at this time the "Launch" was just a way to deflect some of the publicity away from Microsoft and Sony. One fact is certain, If Microsoft do get the Xbox 360 onto the shelves before Christmas it will be this year's biggest selling Christmas gift. So until you get your hands on one of the consoles?.Question everything! Top 10 Dumbest Game Titles
You may not agree with the order in which they are in, that's personal preference.